penumbral: (thinking ☾ a hint of...)
Saïx [̶ɪ̶s̶ᴀ̶] ([personal profile] penumbral) wrote2015-01-13 06:46 am

application ; ryslig

OOC INFORMATION
Name: Malathyne
Contact: [personal profile] littlesparrow | [plurk.com profile] Malathyne | AIM: whitepoof
Other Characters: n/a

CHARACTER INFORMATION
Character Name: Saïx (born: Isa)
Age: Canonically unknown, but mid-twenties or so is a good estimate, if we assume Isa and Lea in BbS (ten years ago) were around the same age as Sora and Riku in KH1
Canon: Kingdom Hearts
Canon Point: Kingdom Hearts: 358/2 Days, from the start of Day 119
Character Information:
Character History: [as Isa] [as Saïx]
Important Terms:
[Hearts] [Keyblades] [Heartless] [Nobodies]
[Organization XIII] [the Organization's true purpose]
[an important note on Nobodies and Hearts]

Personality:
One of the first things noticed about Saïx is that he is quiet, aloof, detached. He gives off an air of being unapproachable; he's intimidating without trying to be, which suits him just fine, as it means people are going to keep their distance. Saïx is a solitary person, not really being seen around other people in casual settings. In canon, he associates with other Organization members only as necessary for work, never engaging in smalltalk and always getting to the point whenever he has to.

Which also goes to show that everything he does has a purpose, even conversation. This is because Saïx is intensely goal-driven. Maybe he has a piece of information he wants out of someone, or he simply wants them to leave him alone. Otherwise, he will simply leave and go do something that does have a point. If something does not relate to his ambitions, he discards and degrades (but does not forget) it, and he will not put out any effort into something like that.

Saïx's "finish line"-style focus is exemplified in his work in and for the Organization. His goal? He wanted to have his heart back, more than anything else. And to get at it, he was willing to align himself with others he didn't trust or respect, and use other people (see: Sora and his friends, and even the other Organization members) as stepping stones to get where he wanted to be. He very much subscribes an "ends justify the means" school of thought, and this is taken to extremes.

Saïx is downright ruthless, willing to play other people like chess pieces with utter disregard for their well-being. He will openly toy with their emotions if he thinks it will get him what he believes is the outcome necessary for the next step of his plan, as evidenced with the way Saïx used Sora's attachment to Kairi to convince him to bow to him and admit weakness. It wouldn't be a stretch to call him underhanded and manipulative, because he is -- not in his eyes, though, of course. It simply is not a question of morals to him. He has no qualms about hitting below the belt; in fact, he often aims low. Why beat around the bush when being direct will get the desired results quicker? It's simply practical. This style of thinking is also what leads him to being brutally honest; why lie when the truth would do? Saïx certainly didn't speak a false word to Sora when he told them that the Organization had Kairi. He much prefers using the truth over lying, because then, well, he's just making the other person open their eyes and see what's in front of them. It's harder for them to refuse the truth than to see through a lie.

He even applies these thought patterns to his relationship with Axel in 358/2 Days. He wants to learn how well Xion is performing, and more than just on a mission-based level, so he turns to Axel, who had been spending a lot of time with her. And when Axel didn't answer his questions when he was straight-forward (as he thought it would be the most efficient way to get information from his once-best friend), Saïx then turned to manipulation by trying to use Axel's interest in both Xion and Naminé to go on a mission with her to Castle Oblivion.

He often uses this manipulation in order to exert control over his environment -- specifically, other people. Saïx must be in control of himself at all times, but having control over others certainly doesn't hurt. There isn't much in the world that he trusts, and it's hard to blame him, considering what a hostile environment the Organization makes. But it is perhaps his relationship with Axel where he best shows his controlling behaviors. Saïx uses his skills in manipulation and what he knows of Axel to get him to do what he wants. This is shown when he tries to get Axel to stop prioritizing Xion as he did by asking him if he valued true friendship (as what he seemed to have with Roxas) or a false one (with Xion), as the Organization only needed one of them and Saïx knew Axel knew this, tying this also back up wit his odd honesty. With other Organization members, Saïx is "bossy," constantly harping on others (especially Demyx) to go back to work, but that's because he so values efficiency (seen also in how strict he is on Xion after she begins to repeatedly fail). But with Axel? There's no doubt that his manipulation is meant to control.

How does he manage to be so cold in even his dealings with the only person he values other than himself? This stems from the fact that, for the past ten years, he has been a Nobody -- a being without emotion. Once upon a time, he was a whole person, a boy named Isa with a thirst for adventure and a dream of sneaking into the local castle. He had a quick tongue, a penchant for sarcastic banter, and wanted nothing more than to spend time with his best friend. But when he lost his heart when the Heartless destroyed his homeworld, he lost any ability to have an emotional drive. He isn't capable of shrugging and following his whims, because that's the kind of thing someone with a heart can do. And he certainly sees no reason why he should indulge in whims he doesn't have.

The loss of his emotions hit Isa-turned-Saïx very, very hard. Perhaps on the surface, Isa was a calm, laid-back boy, but underneath all of that lay an intensity that others might not have expected from him. Isa was passionate. Isa felt very deeply. Saïx? Felt nothing. He only felt the loss of this vital part of himself, only felt incomplete. And the fact that he knew that his best friend -- his most important person, the only person he had left -- was going through this same thing? Saïx very quickly became willing to do anything -- anything -- to return to them what they had lost. It's no surprise, then, that Saïx is now an ends-justify-the-means kind of person, given what's at stake.

But Saïx didn't manage the development into who he is now on his own. The reason why Saïx bears the X scar on his face, why his eyes have changed from teal to yellow and his ears have grown pointed, is due to the fact that there is a seed of Xehanort's heart within him. As it took root and grew, it changed not only his physical appearance to take after Xehanort, but aspects of his personality, as well. Aspects such as a powerful ambition, extenstive manipulation of other people, and an utter lack of concern for what happens to the people in his way.

This does not excuse him of the consequences of his actions, but the change has not entirely been within Saïx's control, though he does not know it. The tragedy in this is how attached Saïx is to his sense of self; the reason why he is still who he is, instead of being a lesser Nobody, is because he has such a strong self-identity. When tied back to his value of control, not having as much control over his situation has had a hand in hardening him and making him even more driven to find out the truth behind Xemnas' motivations. And... He has no idea that these things have been taken out of his hands. He believes his changes have all happened naturally.

It should be noted that as he will be made into a human in the game, he will have a heart -- not the heart he once had as a boy, but a heart nonetheless. As a result, the seed of Xehanort's heart will have been dislodged, but still present. With time and character development, Saïx has the opportunity now to grow away from the changes Xehanort's influences have caused. But this will be gradual, only matching the strengthening of his heart and the bonds that he makes with it.

5-10 Key Character Traits:
Controlling
Manipulative
Ruthless
Distrustful
Ambitious
Passionate
Reserved
Individualistic

Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? Either

Opt-Outs: Werewolf

Roleplay Sample:
[test drive meme]
[intro log at holly heights]
[open log at holly heights]